A softly lit sanctuary chamber orbiting a pale star
Adventurers resting beside a glowing dungeon hearth
An overgrown observatory deep within the dungeon
A quiet greenhouse floor tended between expeditions
A Mindful Co-op Dungeon Crawler

Build an empire without losing your calm.

Cosmic Dungeon Empire is a slow-burn, co-operative crawler for two to four players. Explore living dungeons, grow a quiet star-empire, and rest between battles — there is no timer chasing you here.

4-player
shared campaigns
80+ hrs
of handcrafted depths
No timers
play at your pace
A hand-painted dungeon garden lit by soft, diffused light

"Rest is a mechanic here, not a weakness."

— From the studio design notes

The World

A dungeon that breathes with you.

We built Cosmic Dungeon Empire in a small studio on Rivington Street for players who love strategy but not stress. Every floor of the Cosmic Dungeon regenerates around the way you play — patient explorers uncover gardens and observatories, while reckless raiders wake older, hungrier things.

Between expeditions you return to your orbital sanctuary: a home base you shape stone by stone, plant by plant. Progress is saved the moment you step away, so a single campaign can stretch comfortably across months of unhurried evenings.

  • Fully co-operative — no player-versus-player pressure, ever
  • Adaptive difficulty that reads your table, not a leaderboard
  • Offline-friendly saves, cross-session with no penalties
  • A hand-scored ambient soundtrack for focused, calm sessions
How to Play

Four steps into the depths.

No sprawling tutorial, no wall of menus. Cosmic Dungeon Empire eases you in over a single quiet evening.

01

Settle your sanctuary

Chapter 01 · ~20 min

Claim a drifting asteroid and lay out your first rooms — a hearth, a workshop, a greenhouse. This is the calm you return to after every run.

Settle your sanctuary
02

Gather your circle

Chapter 02 · 2–4 players

Invite up to three friends into a shared campaign. Everyone keeps their own hero and progress, and you can drop in or out of any session without breaking the story.

Gather your circle
03

Descend together

Chapter 03 · turn-based

Read the dungeon, share supplies, and solve its rooms as a team. Combat is turn-based and forgiving — retreat and rest whenever the table needs a breath.

Descend together
04

Grow the empire

Chapter 04 · endless depths

Carry relics home to expand your sanctuary and unlock deeper floors. The empire you tend quietly reshapes the dungeons you explore next.

Grow the empire
The Studio

Made by a small, unhurried team.

Eleven people share the studio above a coffee roaster in Shoreditch. Here are a few of the hands behind the dungeon.

Portrait of Maya Ellison

Maya Ellison

Creative Director

Designs the rhythm of each floor so tension always resolves into rest. Fifteen years in tabletop and video game design.

Portrait of Theo Nakamura

Theo Nakamura

Lead Systems Designer

Builds the adaptive difficulty that reads your table. Believes the best challenge is one you barely notice arriving.

Portrait of Priya Raman

Priya Raman

Art Director

Paints the soft, diffused worlds of the Cosmic Dungeon by hand before they ever reach a screen.

Portrait of Callum Wright

Callum Wright

Audio & Composer

Scores the ambient soundtrack live with cello and analogue synths in the studio back room.

Portrait of Ines Duarte

Ines Duarte

Narrative Designer

Writes the quiet lore hidden in the walls, so no two expeditions tell quite the same story.

Player Voices

What our players tell us.

From beta testers across the UK who traded frantic games for something slower.

The first game I can play with my partner after a long shift and actually feel calmer afterwards. We save mid-floor and pick it up two nights later — no punishment, no rush.

Hannah R.

Bristol · March 2026

I run a Thursday group of four. The drop-in saves mean nobody is ever left behind, and the ambient score is honestly the best part of my week.

Daniel K.

Manchester · February 2026

I bounced off every dungeon crawler because of the stress. This one lets me retreat and breathe. Eighty hours in and I still find rooms that surprise me.

Sofia M.

Edinburgh · January 2026

The sanctuary building scratches the same itch as tending a garden. I visited the studio in Shoreditch and you can feel that same care in every floor.

Amara O.

London · April 2026

My kids and I play a floor a night before bed. Turn-based and forgiving means everyone keeps up, and there are no timers stressing the little one out.

Greg P.

Leeds · March 2026

The Dispatch

Slow news from the depths.

One unhurried letter each month: new floors, studio notes, and early beta invitations. No noise, unsubscribe any time.

We send at most one email a month. Your address stays with our studio only.

Contact

Come find the studio.

Questions about the beta, press, or just want to say hello? Send a note or visit us above the roaster on Rivington Street.

Call the studio

+44 20 3318 4465

Visit us

58 Rivington Street, Shoreditch, London EC2A 3AU

Studio hours

Mon–Fri, 10:00–18:00 · Playtest Thursdays until 21:00